European Roulette Calculator

Use this calculator to estimate odds, payouts, net profit, expected loss and zero outcomes on a standard 37-pocket wheel. It separates ordinary 1–36 bets from the single-zero layout bets instead of treating every straight, split or four-number position as interchangeable.

European roulette wheel with 37 pockets and its single green zero highlighted
37-pocket wheel Numbers 1–36 plus one zero pocket.
2.70% standard edge Every standard fixed-payout position returns 36/37 over the long run.
Zero-layout bets included Calculate a straight on 0, zero split, zero trio and first four.
No French-rule assumption La partage and en prison are not applied automatically.

Calculate single-zero odds and returns

Select a position, stake and number of spins. The tool calculates one-spin probability, winning return, zero treatment, multi-spin hit chance and expected loss.

37-pocket preset
The American 00 pocket and five-number top-line bet are not part of this wheel.
Enter at least $0.01, in increments of $0.01. The same stake is used on each spin.
Enter 1 to 1,000 whole spins with the same selected position. A winning spin does not necessarily make the full session profitable.
Win probability per spin 2.70% 1 pocket out of 37
Gross return on a win $360.00 35:1 profit plus stake
Net profit on a win $350.00 Excludes returned stake
What happens if zero lands Full stake lost $10.00 lost
Chance of at least one win 23.97% Across 10 spins
Chance of no winning spin 76.03% Across 10 spins
Expected loss $2.70 Based on $100.00 wagered at a 2.70% edge
Theoretical RTP 97.30% 2.70% standard house edge
Chance zero appears at least once 23.97% Across 10 spins

A $10.00 straight bet on 1–36 covers 1 of 37 pockets. If it wins, the net profit is $350.00 and the gross return is $360.00. Zero is a losing result for this position.

European roulette rules and the 37-pocket wheel

European roulette is the standard single-zero version of the game. Its wheel has 37 pockets: one green 0 plus numbers 1–36, with eighteen red and eighteen black numbered pockets. The European roulette wheel and table layout shows the exact circular sequence, zero area, rows, columns and number colors.

The listed payout schedule is the normal fixed-payout roulette schedule, so ordinary single-zero bets share the same 2.70% house edge even though their hit rates and payouts differ. French roulette normally uses the same 37-pocket wheel but may add special zero treatment; use the French roulette calculator when la partage or en prison is actually offered.

How to play European roulette

1. Choose the single-zero table Confirm the wheel uses one green 0 and does not include 00.
2. Place the wager Choose a numbered inside position or a larger outside group before betting closes.
3. Settle the winning pocket Winning positions use the published payout and return the original stake.
4. Treat zero as a normal pocket Zero wins only when the selected wager covers it; otherwise it loses under standard European rules.
“European roulette” identifies the single-zero wheel model. Do not assume la partage or en prison unless the table explicitly states that a French zero rule is active.

When comparing single-zero roulette options at online casinos, check the exact table's payout schedule and zero treatment. This preset applies to standard fixed payouts with a full loss on uncovered zero outcomes.

How the calculator works

European roulette uses 37 equally likely pockets. The selected position determines how many pockets win and which published payout applies.

One-spin probability is covered pockets divided by 37. Multi-spin probability is calculated from the chance of missing the same position repeatedly. The exact probability calculator extends this model to hit counts and losing-run risk.

Expected loss uses total initial action rather than the result of one session. It is stake per spin multiplied by spin count and the exact house edge of 1/37. The RTP and expected-loss comparison places this value beside American and French rule models.

Win probability = covered pockets / 37 At least one win = 1 − (1 − p)spins Expected loss = stake × spins × 1/37

Why standard bets share one edge

European roulette fixed payouts are based on a notional 36-outcome game. A straight returns 36 times the stake including the original wager, a split returns 18 times, and a four-pocket position returns nine times.

For each listed position, covered pockets multiplied by the gross payout multiple equals 36. Dividing by the 37 equally likely outcomes gives RTP of 36/37. This also holds when zero is covered: first four returns 4/37 × 9 = 36/37 per unit wagered.

Hit frequency and payout size change substantially between positions, but the theoretical RTP remains 36/37, or 97.30%.

Single-zero bets, odds and payouts

The table separates ordinary number-grid bets from positions that explicitly include zero. All listed positions use standard European payouts and retain the same 2.70% edge. Use the payout and target-stake calculator for money-return examples, and the roulette bet-placement guide for the corresponding chip positions.

PositionWinning pocketsProbabilityPayoutGross multipleZero result
Straight on 1–3611 / 37 · 2.70%35:136xLoses
Straight on 011 / 37 · 2.70%35:136xWins
Split on 1–3622 / 37 · 5.41%17:118xLoses
Zero split22 / 37 · 5.41%17:118xWins
Street on 1–3633 / 37 · 8.11%11:112xLoses
Zero trio33 / 37 · 8.11%11:112xWins
First four (0-1-2-3)44 / 37 · 10.81%8:19xWins
Corner on 1–3644 / 37 · 10.81%8:19xLoses
Six line66 / 37 · 16.22%5:16xLoses
Dozen or column1212 / 37 · 32.43%2:13xLoses
Even-money bet1818 / 37 · 48.65%1:12xLoses under standard rules

Zero-area bets: first four, trio and splits

The first four covers 0, 1, 2 and 3 and pays 8:1. A zero trio covers either 0-1-2 or 0-2-3 and pays 11:1. Zero can also form a two-pocket split with an adjacent number and pays 17:1. For racetrack sectors and announced packages built from the same single-zero wheel order, the call-bet calculator prices Voisins, Tiers, Orphelins, Jeu Zéro and neighbour bets by unit size.

These positions do not receive a special mathematical advantage. They cover the stated number of pockets and use the same standard payout as an ordinary split, street or four-pocket position.

The name basket can refer to different zero-area combinations. Check the explicit pocket list: first four here means 0, 1, 2 and 3, with no 00.

European vs American roulette

The European wheel has one zero and 37 total pockets. The American wheel adds 00, bringing the denominator to 38 and the standard house edge to 5.26%.

Most payout labels stay the same, so the extra pocket is not compensated. That is why a straight pays 35:1 on both common layouts but has a lower hit probability on the American wheel.

The five-number top-line bet using 0, 00, 1, 2 and 3 belongs to the double-zero layout and is not available here. Use the American double-zero calculator for that 38-pocket model.

European vs French rules

European and French games normally use the same 37-pocket physical wheel. Raw hit probability is therefore identical for equivalent positions.

The distinction is the table rule. La partage can return half an even-money stake when zero lands, while en prison can hold the stake for resolution on a following spin.

This calculator applies standard full-loss treatment to zero on even-money bets. A game offering either French rule needs a different zero-settlement model rather than a different physical wheel probability.

Expected loss examples

European roulette expected loss is based on total amount wagered, not the starting bankroll. Changing from a straight to an even-money position changes volatility and hit frequency, but not the 1/37 standard edge.

One winning spin can still leave a session loss

Consider $10 on the same straight number for all 37 spins: total stake $370. Each hit returns $360 gross. Count all stakes when settling the full sequence:

Exactly one hit: −$10$360 returned − $370 wagered. The winning spin makes $350 profit, but the other 36 spins lose $360.
Exactly two hits: +$350$720 returned − $370 wagered. For this fixed sequence, two or more hits are needed to finish in profit.

At least one hit has a 63.71% chance; at least two hits have a 26.42% chance. The calculator's hit figure answers the first question. Both percentages assume 37 independent spins and all planned stakes being placed; they do not model stopping early or running out of funds.

Session net = (number of hits × gross return per hit) − total wagered

The table below shows expected losses across repeated sessions, not a fixed charge or the loss on each individual session.

Stake per spinSpinsTotal wageredExpected lossTheoretical RTP
$520$100$2.7097.30%
$1020$200$5.4197.30%
$2540$1,000$27.0397.30%
$10050$5,000$135.1497.30%

Primary rule source for zero-area bets

Casino de Monte-Carlo’s published European roulette rules define the first four as the 0-1-2-3 position and list its payout at 8:1. The same document confirms the standard split, street, corner, six-line, column, dozen and even-money payouts used on this page.

Casino de Monte-Carlo — European Roulette rules and payouts

Common questions about European roulette

Does a bet on zero pay 35:1?

Yes. Zero is an ordinary straight pocket on a single-zero layout. A winning 10-unit bet on 0 earns 350 units of net profit and returns 360 units gross.

What is the first four bet?

First four covers 0, 1, 2 and 3. It pays 8:1, has a 4 in 37 hit probability and keeps the standard 2.70% house edge.

Is a basket bet the same as first four?

Terminology varies between sources and casino layouts. The unambiguous single-zero position is first four on 0-1-2-3. Always use the displayed pocket list rather than relying on the word basket alone.

Why do bets with different payouts have the same edge?

The payout scales with the number of covered pockets, while the single extra zero remains outside the notional 36-outcome fair model. The resulting expected loss is one unit per 37 units wagered.

Does European roulette automatically include la partage?

No. European roulette identifies the single-zero wheel. La partage and en prison are separate table rules and should be applied only when the game explicitly offers them.

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