Rated play · Reward points · Usable value
Roulette Comps Calculator: Estimate Casino Rewards and Value
Casino comps can be calculated from rated theoretical loss, qualifying turnover or redeemable points. Use this calculator to keep those models separate and compare the reward’s face value with what it is worth to you. Use the applicable earning rules; sample settings are not a promise from a casino.
Estimate a comp or reward
Enter qualifying turnover for one consistent game/rating and reward rule. Use one currency, up to two decimals and no thousands separators. A dot or comma can mark decimals. Points per 1.00 must be a whole number.
Rated theoretical loss
Whole reward points before a value cap
Reward face value before cap
Reward face value after cap
Usable reward value
Usable reward as a share of turnover
Expected game loss at the entered edge
Expected game loss minus usable reward
The last value is an economic comparison, not a cashout forecast. Non-cash rewards do not increase your playable balance. The model excludes eligibility decisions, discretionary host awards, taxes or fees, expiry, redemption minimums and per-round point rounding.
What are roulette comps?
“Comps” is short for complimentary benefits associated with casino play, such as a meal, room credit or promotional play. A points programme can provide a more explicit earning formula; a host-issued benefit may depend on an assessment of recorded play rather than an automatic cash rebate.
| Reward model | Formula for face value | Example on 2,000 turnover |
|---|---|---|
| Share of rated theoretical loss | Turnover × rating edge × comp share | 2,000 × 2.70% × 20% = 10.80 |
| Share of turnover | Turnover × reward rate | 2,000 × 0.10% = 2.00 |
| Redeemable reward points | Whole points ÷ points per 1.00 | floor(2,000 ÷ 25) ÷ 100 = 0.80 |
Theoretical loss is not your actual session result
For a stated volume of play, theoretical game loss is turnover × house edge. A session can finish ahead or lose much more than that average. A rating-based comp estimate can consequently be positive even after a winning session, if that is how the programme works.
Use the RTP and expected-loss guide for the game model. If a promotion is based on actual net losses, its time window, deductions and cap need a different calculation; the three modes above do not calculate loss-based cashback.
Worked example: a comp based on rated play
Suppose qualifying turnover is 2,000, the rating assumes a 2.70% house edge, and the comp allowance is 20% of rated theoretical loss. These are assumptions for the example.
- Rated theoretical loss: 2,000 × 0.027 = 54.00.
- Nominal comp: 54 × 0.20 = 10.80.
- Usable value at 75%: 10.80 × 0.75 = 8.10.
- Usable rebate on turnover: 8.10 on 2,000 wagered, equivalent to 4.05 per 1,000.
If the actual game-loss assumption is also 2.70%, expected game loss is 54.00 and the economic cost after the valued benefit is 45.90. This does not mean the casino credits 8.10 cash to your balance.
Why the calculator has two house-edge fields
A casino’s rating assumption and the edge of the bets you actually play are separate inputs. If a hypothetical rating uses 5.26% while the game-loss model uses 2.70%, the same 2,000 turnover gives a rated loss of 105.20 but an expected game loss of 54.00.
At a 20% comp share, the face award would be 21.04. Valued at 75%, it becomes 15.78, leaving 38.22 after subtracting it from the expected game loss. That is a sensitivity example, not evidence that a particular casino uses those two rates.
If the rating is unknown, the result remains an estimate based on your assumption. Do not infer the host’s formula from one past award or silently treat the rating percentage as the game’s mathematical edge.
Estimate turnover from the whole bet, not one chip
If you wager a total of 10 per round for 200 rounds, turnover is 2,000. If you estimate activity as 50 rounds per hour for four hours, the same 10-unit total also gives 2,000. The speed is an input assumption, not a universal live-table pace.
Three simultaneous positions of 5 each create a 15 total stake, not 5. Qualifying turnover over 100 such rounds would be 1,500 if every component counts. The unit and chip converter helps price the whole package, while the multi-bet calculator handles its returns.
For a rating statement, check the recorded average total bet, time, game and any eligibility exclusions. Buy-in, deposit and net loss are not interchangeable with turnover. If some play is untracked or ineligible, using your full spend may overstate the reward base.
When different bets carry different edges, expected game loss is the sum of each bet’s turnover multiplied by its edge. Use separate calculations or a turnover-weighted rate; do not take a simple average of unequal amounts.
Reward points and tier credits are different balances
A redeemable reward point has a conversion rule. A status or tier credit can contribute to a level without being exchangeable for money at that same rate. Enter only the redeemable balance in a points-to-value calculation.
Caesars’ official earning and redemption guide distinguishes spendable Reward Credits from status-related Tier Credits. For its specified online casino products, it lists one Reward Credit per $25 of table-game stakes. The listed online availability is Michigan, New Jersey, Pennsylvania and West Virginia.
The same guide lists 100 Reward Credits for $1.00 in online Casino Bonus Cash, versus 200 credits for $1.00 of free play at its casinos. Thus, 1,000 credits correspond to $10.00 or $5.00 of promotional face value through those respective channels. Neither is automatically withdrawable cash. Check the applicable redemption conditions.
The 25-per-point and 100-per-1.00 settings below match those published online rates. The calculator’s aggregate rounding, 75% valuation and other defaults remain modelling assumptions, not a verified account award. Physical table-game earning is described separately through game type, average stake and duration.
A transparent points example
Using one reward point per 25 wagered, 2,000 in qualifying stakes earns 80 points. At 100 points per 1.00 of face value, that is 0.80 nominally. At a 75% personal valuation, its usable value is 0.60.
The calculator awards whole points by rounding down once on aggregate turnover: 1,999.99 ÷ 25 produces 79 whole points. It does not implement per-bet rounding, existing fractional carry, earning multipliers or a minimum redemption block. Use it only when those assumptions fit, or treat it as a simplified estimate.
A cap on reward value is applied after the points calculation. The displayed point count remains the pre-cap earning figure; it is not a verified account balance.
Online rakeback and VIP rewards: choose the formula, not the label
When comparing roulette comps with an online or crypto-casino reward, identify the earning base first. A label such as rakeback, weekly bonus or VIP reward does not specify whether the calculation uses turnover, theoretical loss, actual losses or a discretionary allowance.
Theoretical-loss rebate = qualifying turnover × rating edge × share
Usable value = capped face value × your valuation
- Explicit turnover rate: use the turnover mode only when the terms define a fixed share of eligible stakes.
- Share of theoretical loss: use the rated-play mode with the stated rating and reward share. A 10% share of a 2.70% theoretical loss yields 0.27% of turnover before caps and valuation, not 10% of all stakes.
- Weekly, monthly or level-up rewards: do not force a flat rate onto a reward that depends on thresholds, status, actual losses or an undisclosed formula. The three modes do not price those mechanisms automatically.
If two rewards count the same activity, confirm that they can be combined before adding their values. A crypto-denominated award also needs a consistent conversion into the currency used for turnover; this calculator does not model exchange-rate changes.
A 100 face-value reward may be worth less than 100 to you
A restaurant credit is useful only to the extent it replaces spending you would otherwise make. If a 100 credit replaces a meal you would value at 60, a 60% valuation captures that assumption. An unusable or expired reward has no practical value to you.
| Valuation assumption | Usable reward | 54.00 expected game loss minus usable reward |
|---|---|---|
| 100% | 10.80 | 43.20 |
| 75% | 8.10 | 45.90 |
| 0% | 0.00 | 54.00 |
Apply any known cap before the valuation. In the main example, a 10.00 face-value cap reduces 10.80 to 10.00. At 75%, usable value becomes 7.50 and the comparison against 54.00 expected game loss becomes 46.50.
Promotional play is not automatically cash
Free-play instruments can have different settlement rules: whether the promotional stake is returned, where it may be used, and what winnings can be withdrawn all affect value. A percentage typed into this calculator is your valuation assumption; it is not an independently calculated conversion probability.
If a credited bonus requires additional qualifying turnover, use the wagering requirement calculator to understand that obligation. Do not add the bonus’s full face value here and then count its eventual proceeds again.
Do comps make the game profitable?
Compare usable reward value with expected game loss under the same volume and rules. In the main example, the valued reward is 4.05 per 1,000 wagered, while the assumed 2.70% game edge costs 27.00 per 1,000. The reward reduces the economic cost estimate but leaves it positive.
If your inputs produce a negative cost figure, the assumed reward exceeds the modelled loss. That result is not proof of an achievable cash profit: confirm the earning rate, eligibility, cap and valuation, especially for non-cash benefits or discretionary awards.
Extra play has its own cost
At the main example’s linear rates, another 1,000 of qualifying turnover adds 27.00 of expected game loss and 5.40 of face comps. At 75% value, those comps are worth 4.05, leaving 22.95 of additional expected economic cost. Playing more to collect a reward is not costless.
A tier threshold or special offer may not be linear, so this example does not price every promotion. Keep already-earned benefits separate from the cost of additional play needed for another award. For session variation, see the simulator for session variation; it does not reproduce a casino’s loyalty system.
Common questions
Can I earn comps if I win the session?
Under a turnover- or rated-theoretical-loss model, yes: the base is qualifying activity, not the actual losing balance. Whether an award is available depends on the programme and recorded play.
Is a 20% comp rate a 20% rebate?
Not if the 20% applies to rated theoretical loss. At a 2.70% rating edge, that produces 0.54% of turnover in face comps before caps and valuation.
Can I add tier credits to the reward-point balance?
Only if the programme explicitly gives them the same redeemable value, which must not be assumed. Status progress and spendable reward balances should be recorded separately.
Why is my actual casino award different?
The rating, tracked play, earning rules, rounding, cap, redemption terms or discretionary decision may differ from your inputs. This calculator cannot verify a host’s records or promise an award.
Use one set of rules for each estimate
Keep the programme terms, recorded play and redemption method together. The site’s separate casino-format overview is at https://roulettecalc.com/casinos/. For choosing tools by their actual function, see the software guide.
The cited programme illustrates specific earning and redemption rules. Other rates and valuations are stated assumptions; the calculator does not verify an account, discretionary award or the cash value of promotional play.